coordinates
Coordinates
Coordinates(coords: ndarray | list[list[float]] = None)
Responsible for handling StructureBase coordinates by storing in a numpy.ndarray with shape (n, 3) where n is the number of atoms in the structure and the 3 dimensions represent x, y, and z coordinates
Parameters:
-
coords
(ndarray | list[list[float]]
, default:None
) –The coordinates to store with shape (N, 3). If none are passed an empty container will be generated
Source code in symdesign/structure/coordinates.py
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delete
delete(indices: Sequence[int])
Delete coordinates from the instance
Parameters:
-
indices
(Sequence[int]
) –The indices to delete from the Coords array
Source code in symdesign/structure/coordinates.py
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insert
insert(at: int, new_coords: ndarray | list[list[float]])
Insert additional coordinates into the instance
Parameters:
-
at
(int
) –The index to perform the insert at
-
new_coords
(ndarray | list[list[float]]
) –The coordinate values to insert into Coords
Source code in symdesign/structure/coordinates.py
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append
append(new_coords: ndarray | list[list[float]])
Append additional coordinates onto the instance
Parameters:
-
new_coords
(ndarray | list[list[float]]
) –The coordinate values to append to Coords
Source code in symdesign/structure/coordinates.py
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replace
replace(indices: Sequence[int], new_coords: ndarray | list[list[float]])
Replace existing coordinates in the instance with new coordinates
Parameters:
-
indices
(Sequence[int]
) –The indices to replace in the Coords array
-
new_coords
(ndarray | list[list[float]]
) –The coordinate values to replace in Coords
Source code in symdesign/structure/coordinates.py
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set
set(coords: ndarray | list[list[float]])
Set self.coords to the provided coordinates
Parameters:
-
coords
(ndarray | list[list[float]]
) –The coordinate values to set
Source code in symdesign/structure/coordinates.py
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guide_superposition
guide_superposition(fixed_coords: ndarray, moving_coords: ndarray, number_of_points: int = 4) -> tuple[ndarray, ndarray]
TTakes two xyz coordinate sets (same length), and attempts to superimpose them using rotation and translation operations to minimize the root mean squared distance (RMSD) between them. The found transformation operations should be applied to the "moving_coords" to place them in the setting of the fixed_coords
This function implements a more general variant of the method from: R. Diamond, (1988) "A Note on the Rotational Superposition Problem", Acta Cryst. A44, pp. 211-216 This version has been augmented slightly. The version in the original paper only considers rotation and translation and does not allow the coordinates of either object to be rescaled (multiplication by a scalar). (Additional documentation can be found at https://pypi.org/project/superpose3d/ )
The quaternion_matrix has the last entry storing cos(θ/2) (where θ is the rotation angle). The first 3 entries form a vector (of length sin(θ/2)), pointing along the axis of rotation. Details: https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation
MIT License. Copyright (c) 2016, Andrew Jewett Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Parameters:
-
fixed_coords
(ndarray
) –The coordinates for the 'frozen' object
-
moving_coords
(ndarray
) –The coordinates for the 'mobile' object
-
number_of_points
(int
, default:4
) –The number of points included in the coordinate sets
Returns: rotation, translation_vector
Source code in symdesign/structure/coordinates.py
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superposition3d
superposition3d(fixed_coords: ndarray, moving_coords: ndarray) -> tuple[float, ndarray, ndarray]
Takes two xyz coordinate sets (same length), and attempts to superimpose them using rotation and translation operations to minimize the root mean squared distance (RMSD) between them. The found transformation operations should be applied to the "moving_coords" to place them in the setting of the fixed_coords
This function implements a more general variant of the method from: R. Diamond, (1988) "A Note on the Rotational Superposition Problem", Acta Cryst. A44, pp. 211-216 This version has been augmented slightly. The version in the original paper only considers rotation and translation and does not allow the coordinates of either object to be rescaled (multiplication by a scalar). (Additional documentation can be found at https://pypi.org/project/superpose3d/ )
The quaternion_matrix has the last entry storing cos(θ/2) (where θ is the rotation angle). The first 3 entries form a vector (of length sin(θ/2)), pointing along the axis of rotation. Details: https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation
MIT License. Copyright (c) 2016, Andrew Jewett Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Parameters:
-
fixed_coords
(ndarray
) –The coordinates for the 'frozen' object
-
moving_coords
(ndarray
) –The coordinates for the 'mobile' object
Raises: ValueError: If coordinates are not the same length Returns: rmsd, rotation, translation_vector
Source code in symdesign/structure/coordinates.py
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superposition3d_quat
superposition3d_quat(fixed_coords: ndarray, moving_coords: ndarray) -> tuple[float, ndarray, ndarray]
Takes two xyz coordinate sets (same length), and attempts to superimpose them using rotation and translation operations to minimize the root mean squared distance (RMSD) between them. The found transformation operations should be applied to the "moving_coords" to place them in the setting of the fixed_coords
This function implements a more general variant of the method from: R. Diamond, (1988) "A Note on the Rotational Superposition Problem", Acta Cryst. A44, pp. 211-216 This version has been augmented slightly. The version in the original paper only considers rotation and translation and does not allow the coordinates of either object to be rescaled (multiplication by a scalar). (Additional documentation can be found at https://pypi.org/project/superpose3d/ )
The quaternion_matrix has the last entry storing cos(θ/2) (where θ is the rotation angle). The first 3 entries form a vector (of length sin(θ/2)), pointing along the axis of rotation. Details: https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation
MIT License. Copyright (c) 2016, Andrew Jewett Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Parameters:
-
fixed_coords
(ndarray
) –The coordinates for the 'frozen' object
-
moving_coords
(ndarray
) –The coordinates for the 'mobile' object
Raises: ValueError: If coordinates are not the same length Returns: rmsd, quaternion, translation_vector
Source code in symdesign/structure/coordinates.py
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superposition3d_weighted
superposition3d_weighted(fixed_coords: ndarray, moving_coords: ndarray, a_weights: ndarray = None, quaternion: bool = False) -> tuple[float, ndarray, ndarray]
Takes two xyz coordinate sets (same length), and attempts to superimpose them using rotations, translations, and (optionally) rescale operations to minimize the root mean squared distance (RMSD) between them. The found transformation operations should be applied to the "moving_coords" to place them in the setting of the fixed_coords
This function implements a more general variant of the method from: R. Diamond, (1988) "A Note on the Rotational Superposition Problem", Acta Cryst. A44, pp. 211-216 This version has been augmented slightly. The version in the original paper only considers rotation and translation and does not allow the coordinates of either object to be rescaled (multiplication by a scalar). (Additional documentation can be found at https://pypi.org/project/superpose3d/ )
The quaternion_matrix has the last entry storing cos(θ/2) (where θ is the rotation angle). The first 3 entries form a vector (of length sin(θ/2)), pointing along the axis of rotation. Details: https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation
MIT License. Copyright (c) 2016, Andrew Jewett Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Parameters:
-
fixed_coords
(ndarray
) –The coordinates for the 'frozen' object
-
moving_coords
(ndarray
) –The coordinates for the 'mobile' object
-
a_weights
(ndarray
, default:None
) –Weights for the calculation of RMSD
-
quaternion
(bool
, default:False
) –Whether to report the rotation angle and axis in Scipy.Rotation quaternion format
Raises: ValueError: If coordinates are not the same length Returns: rmsd, rotation/quaternion_matrix, translation_vector
Source code in symdesign/structure/coordinates.py
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transform_coordinates
transform_coordinates(coords: ndarray | Iterable, rotation: ndarray | Iterable = None, translation: ndarray | Iterable | int | float = None, rotation2: ndarray | Iterable = None, translation2: ndarray | Iterable | int | float = None) -> ndarray
Take a set of x,y,z coordinates and transform. Transformation proceeds by matrix multiplication with the order of operations as: rotation, translation, rotation2, translation2
Parameters:
-
coords
(ndarray | Iterable
) –The coordinates to transform, can be shape (number of coordinates, 3)
-
rotation
(ndarray | Iterable
, default:None
) –The first rotation to apply, expected general rotation matrix shape (3, 3)
-
translation
(ndarray | Iterable | int | float
, default:None
) –The first translation to apply, expected shape (3)
-
rotation2
(ndarray | Iterable
, default:None
) –The second rotation to apply, expected general rotation matrix shape (3, 3)
-
translation2
(ndarray | Iterable | int | float
, default:None
) –The second translation to apply, expected shape (3)
Returns: The transformed coordinate set with the same shape as the original
Source code in symdesign/structure/coordinates.py
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transform_coordinate_sets_with_broadcast
transform_coordinate_sets_with_broadcast(coord_sets: ndarray, rotation: ndarray = None, translation: ndarray | Iterable | int | float = None, rotation2: ndarray = None, translation2: ndarray | Iterable | int | float = None) -> ndarray
Take stacked sets of x,y,z coordinates and transform. Transformation proceeds by matrix multiplication with the order of operations as: rotation, translation, rotation2, translation2. Non-efficient memory use
Parameters:
-
coord_sets
(ndarray
) –The coordinates to transform, can be shape (number of sets, number of coordinates, 3)
-
rotation
(ndarray
, default:None
) –The first rotation to apply, expected general rotation matrix shape (number of sets, 3, 3)
-
translation
(ndarray | Iterable | int | float
, default:None
) –The first translation to apply, expected shape (number of sets, 3)
-
rotation2
(ndarray
, default:None
) –The second rotation to apply, expected general rotation matrix shape (number of sets, 3, 3)
-
translation2
(ndarray | Iterable | int | float
, default:None
) –The second translation to apply, expected shape (number of sets, 3)
Returns: The transformed coordinate set with the same shape as the original
Source code in symdesign/structure/coordinates.py
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transform_coordinate_sets
transform_coordinate_sets(coord_sets: ndarray, rotation: ndarray = None, translation: ndarray | Iterable | int | float = None, rotation2: ndarray = None, translation2: ndarray | Iterable | int | float = None) -> ndarray
Take stacked sets of x,y,z coordinates and transform. Transformation proceeds by matrix multiplication with the order of operations as: rotation, translation, rotation2, translation2. If transformation uses broadcasting, for efficient memory use, the returned array will be the size of the coord_sets multiplied by rotation. Additional broadcasting is not allowed. If that behavior is desired, use "transform_coordinate_sets_with_broadcast()" instead
Parameters:
-
coord_sets
(ndarray
) –The coordinates to transform, can be shape (number of sets, number of coordinates, 3)
-
rotation
(ndarray
, default:None
) –The first rotation to apply, expected general rotation matrix shape (number of sets, 3, 3)
-
translation
(ndarray | Iterable | int | float
, default:None
) –The first translation to apply, expected shape (number of sets, 3)
-
rotation2
(ndarray
, default:None
) –The second rotation to apply, expected general rotation matrix shape (number of sets, 3, 3)
-
translation2
(ndarray | Iterable | int | float
, default:None
) –The second translation to apply, expected shape (number of sets, 3)
Returns: The transformed coordinate set with the same shape as the original
Source code in symdesign/structure/coordinates.py
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